Spoilers for the Waterdeep: Dragon Heist module. Our heroes have a party to go to hosted by the dashing ringmaster, Zardoz Zord on his flashy ship the Eyecatcher. But first, a seemingly innocent fortune teller offers some of the bandits a glimpse into their future. Dalia, especially has some surprising revelations about her past in the fortune teller’s ramshackle tent and at the party! Warning: this podcast is full of adolescent humor, because we all talk and think like 13 year olds (sometimes).
Spoilers for the Waterdeep: Dragon Heist module. Having apprehended a suspect, the party works to determine if they are actually guilty or not. They engage in crack detective work and just of little bit of sneaking around but their investigation leads them in an unexpected direction, The Sea Maiden’s Faire!
Spoilers for the Waterdeep: Dragon Heist module. The party heads out for a night at the Opera and a clandestine meeting with Mirt, the leader of the clandestine Harpers organization. In one night they experience both how beautiful, cultured, awe inspiring and dangerous the city can be.
Spoilers for the Waterdeep: Dragon Heist module. The party makes an exhausting hike to the top of Mount Waterdeep to retrieve a prophecy from a cantankerous old monk. But first they must prove their worth! They also must face down some thugs in the Field Ward and demonstrate their ability to make friends and influence people, or perhaps just hit them very hard with swords.
DM’s Note: The audio quality for this episode is significantly degraded due to the DM not having his normal setup. Our apologies for the inconvenience.
Spoilers for the Waterdeep: Dragon Heist module. In this special episode, the party faces a malfunctioning test leftover from the ancient Netherese Empire School of Wizardry entrance exams. The test is for them to face and accept the memory of the worst thing that has happened to them. This was actually the first episode that we recorded of the adventure but it is not anything like your normal D&D. So we are releasing it later, after listeners have had a chance to hear some episodes where we play something more like traditional D&D. Crucial moments in the characters’ back stories are explored in this episode. Memories which will surely affect them as they explore the world of Waterdeep.
Spoilers for the Waterdeep: Dragon Heist module. Set in the sprawling, cosmopolitan, deep water port of Waterdeep, Dragon Heist pits our plucky band of adventurers against rival gangs, immortal wizards, wealthy socialites and legendary mercenary scoundrels in a race against time to find the horde of gold dragons hidden beneath the city. Having just finished Chapter 1 in which they rescued Floon Blagmar from the midst of a gang war and were rewarded for their efforts with a haunted mansion from Volothamp Geddarm, our first broadcasted episode picks up with the adventurers as they leave the 1st floor of Trollskull Manor and venture up to the 2nd floor to explore the rest of the haunted mansion.