Doug is old. No, I mean old. Older than you think. You probably heard him talk and thought “That guys sounds old.” Well, you don’t know that half of it.
Sometime around 1980 or maybe it was 1981 Doug was at a sleepover at his best friend’s house when their older brother brought out this box with books and dice in it. It was the D&D Basic Set. They stayed up all night, trying to figure out how to play this strange new game and he’s been trying ever since.
Doug took time off from playing ttrpgs in the 90s to go to graduate school (he’s a doctor, but not that kind of doctor) and raise his kids but as soon as they were old enough he introduced them to the hobby. He missed out entirely on 3E, 4E and Pathfinder but got started again with 5E after watching several episodes of Critical Role.
Doug enjoys board games, table top role playing games, making a fool out of himself, singing (see making a fool out of himself) and writing about himself awkwardly in the third person.
Game Master for:
– Waterdeep: Dragon Heist
Jack has David A. Trampier’s Lich artwork from the 1st edition Monster Manual tattooed on his right shin, and is currently debating on which creature should decorate the left.
He is a multidisciplinary artist and art director. His first personal Dungeons & Dragons experience took place almost 7 years ago with Advanced Dungeons & Dragons 2nd edition, and no, he does not miss THAC0.
He is currently the Dungeon Master for the game that brought this motley crew together via Roll20.net, Umbra Collective, a dark fantasy campaign for Dungeons & Dragons 5th edition inspired by the surreal and existential horrors of David Lynch, Ingmar Bergman, and David Cronenberg movies, but with more swordplay.
Game Master for:
– The Umbra Collective
Thiago, the youngest of the bunch, has spent the last six years or so jumping wildly through the TTRPG scene, starting with a rather mediocre few sessions of Pathfinder, to a long running, multi-year campaign of Vampire: The Dark Ages, to homebrews and, of course, the ever popular cthulhu mythos and D&D 5e. The first and best game he’s stumbled into so far, though, has been the Umbra Collective, this fantastic mish-mash of existential horror, actual horror movie scares, and the ever-present mish-mash of fun and terror that D&D can create.
While he likes to play some of the stranger things he can, from the symbiotically infested Samanthiel, to an eldritch monk channeling a deity, to other fun topics, work keeps him a little too busy to delight in Roleplaying as much as he’d like. But when he does get the chance, there’s nowhere he’d rather be than here.
– Samanthiel “Sam” Smith in The Umbra Collective
Vince has been an avid fan of tabletop roleplaying games (TTRPGs) since discovering the 3rd edition of Dungeons & Dragons in 2000. After joining the U.S. military in 2004, it became increasingly difficult for him to find a consistent group of players. As a result, he spent the next 13 years playing the occasional session at friendly local game stores.
In February 2017, Vince finally heard about Roll20 and immediately joined. He was fortunate enough to find a group of amazing roleplayers that he has played weekly with ever since. He and his group have primarily played D&D’s 5th edition, but Vince recently introduced them to the horrors of Arc Dream Publishing’s Delta Green RPG.
Game Master for:
– Delta Green